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PostPosted: Sun May 11, 2008 7:24 pm 
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J-Gao wrote:
I would rank Battler higher because, not only is it fairly useful, but it nigh impossible to acquire through a random event, and the mentality points it costs is quite overwhelming, especially if not acquired early, where it will take away the points piled up for control and breaking pitches.


But it can be purchased and 20 mentality points will give you a 10% chance to get it with a gambling ticket. I don't think it is that useful since if I remember correctly, all it does is give a stamina boost.

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PostPosted: Sun May 11, 2008 7:30 pm 
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Battler is easy to get if you gamble. I didn't realize exactly what it did, but if it only boosts stamina, maybe I'll start getting pokerface instead.


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PostPosted: Sun May 11, 2008 9:24 pm 
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I believe it was Odawali that mentioned that Battler is like an Intimidator-lite, in that it helps counteract the effects of a hitter's Intimidator. I can't confirm it, seeing how I can barely see a difference with almost any of the abilities.

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PostPosted: Sun May 11, 2008 10:07 pm 
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I think someone also said they read on a Japanese site that Battler in effect also gave Groundball P until the pitcher had given up two runs (or something like that). That would definitely boost its value if that's true.

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PostPosted: Sun May 11, 2008 11:23 pm 
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MrWelz wrote:
I only like making "Super" players.
But......

If someone was giving me a few points or something I would probably think about doing some average characters for them.
(Just another point to consider)

I just don't know how this credit thing is going to work. But you guys are smart, you'll figure it out.


Would it help if we put together a list of people that typically make characters for other people? I don't mind making characters for people when I have time, and I will make average to above average players.

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