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 Post subject: Knuckleball and fastball
PostPosted: Sun Feb 22, 2009 8:14 pm 
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Hey guys. I'm currently making a closer in success mode, and so far he has a level one two-seam fastball, and a level one knuckleball (gambling for level two as I type), and I was wondering what your thoughts were on the right fastball speed with a knuckleball. Should I still go for that 105 mph fastball even though a knuckleball (in my opinion) is more effective when it's slower?

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 Post subject: Re: Knuckleball and fastball
PostPosted: Sun Feb 22, 2009 8:17 pm 
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A good knuckleball is when it does not just sit there, around 90mph is good, with a slow curve or drop curve as the 3rd pitch.

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 Post subject: Re: Knuckleball and fastball
PostPosted: Sun Feb 22, 2009 8:18 pm 
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So... I SHOULD still go for a high fastball?

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 Post subject: Re: Knuckleball and fastball
PostPosted: Sun Feb 22, 2009 9:07 pm 
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I don't think it matters very much. My Terminator closer has 105 tspd and a level 7 knuckleball, he's dominant. What does matter more is how high the third pitch is. If the third pitch is only a 1 or 2, then the AI will always guess knuckleball, and they hit it sometimes. If the third pitch is a 6 or 7 then the AI will have a tougher time figuring out what the pitcher is going to throw.

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 Post subject: Re: Knuckleball and fastball
PostPosted: Sun Feb 22, 2009 9:15 pm 
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also, a pitch with speed somewhere between a slider and a splitter is great, that's what makes david wrong so dominant (his slider breaks across 2/3rds of the strike zone on a normal day.)

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 Post subject: Re: Knuckleball and fastball
PostPosted: Fri Feb 27, 2009 5:02 pm 
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In real life and I believe in the game, you can throw a 200 mile fast ball and you'd still throw a 60 mile knuckler, it's the way you throw it, not the strength you put into it. That's why I find that my closer Flame Thrower (Lame name, I know) is so effective. One minute your throwing a level 7 knuckler and next minute a 105 mile fast ball with plenty of movement blows by you. Throw in a 2-seamer (though I have level 3, I find level 1 works better as there is such a small difference from it and a fastball and the drop is much more unexpected). He has a few other pitches that he mixes in when he spot-starts or ends up pitching 3+ innings, but normally he sticks with those.

You get strike outs galore with this combination.

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 Post subject: Re: Knuckleball and fastball
PostPosted: Fri Feb 27, 2009 5:10 pm 
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cownip wrote:
In real life and I believe in the game, you can throw a 200 mile fast ball and you'd still throw a 60 mile knuckler, it's the way you throw it, not the strength you put into it.

No, there's a variation from 49 mph up to 75-76ish mph for the knuckler. Terminator, who has a 105 mph fastball, throws a knuckleball 75 mph, which is about as fast as Tim Wakefield's fastball, and you can get the knuckleball to go at 49 mph if you edit a pitcher to 49mph top speed.

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 Post subject: Re: Knuckleball and fastball
PostPosted: Fri Feb 27, 2009 6:11 pm 
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cownip wrote:
One minute you're throwing a level 7 knuckler and next minute a 105 mile fastball with plenty of movement blows by you. Throw in a 2-seamer (though I have level 3, I find level 1 works better as there is such a small difference from it and a fastball and the drop is much more unexpected). He has a few other pitches that he mixes in when he spot-starts or ends up pitching 3+ innings, but normally he sticks with those.

You get strike outs galore with this combination.

same w/ david wrong.
a gyroball 100mph to a LV 7 knuckler kills.
the 2-seamer works wonders, and his slider (also level 7, orig. rising) is insane, also a good middle-speed pitch to catch them off guard, especially if they're looking for a KN.

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 Post subject: Re: Knuckleball and fastball
PostPosted: Fri Feb 27, 2009 7:15 pm 
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It's all difficulty settign and how you use it. Definitley go for speed. You can't go wrong with a little extra heat.

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 Post subject: Re: Knuckleball and fastball
PostPosted: Sat Feb 28, 2009 8:29 am 
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Really, that's a shame. I go for speed too. I don't like the Gyroball, it doesn't feel natrual and it's not fun to pitch with one for me, despite being effective (though not nearly as effective against computers as it is against a human player). I find that if your going for a girl plot line, go for Intimidator and Strikeout King or whatever the strike out ability is called.

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-In theory there is no difference between theory and practice. In practice there is.
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 Post subject: Re: Knuckleball and fastball
PostPosted: Sat Feb 28, 2009 8:46 am 
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 Post subject: Re: Knuckleball and fastball
PostPosted: Sun Mar 01, 2009 11:09 am 
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from what ive seen in the 2008 version is the knuckleball is still one of the best pitches but not as effective as in the 2007 version, i think having a second low pitch is always good, such as a splitter that comes twice as fast when you have someone who pitches up in the triple digits


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 Post subject: Re: Knuckleball and fastball
PostPosted: Mon Mar 02, 2009 8:42 am 
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onwardnowhere wrote:
from what ive seen in the 2008 version is the knuckleball is still one of the best pitches but not as effective as in the 2007 version, i think having a second low pitch is always good, such as a splitter that comes twice as fast when you have someone who pitches up in the triple digits

I agree, that seems to work well.

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Mike
He's a real player that DrMario made for me.

This is my friend's forum from school.
http://jplaz.com/ I'm catcher51 there, too.

R.I.P. Harry Kalas 1936-2009 "It's outta here!"
R.I.P Jim Johnson 1941-2009 Blitz (need i say more?)

"I'm a dishonest man, and a dishonest man you can always trust to be dishonest. Honestly. It's the honest ones you have to watch out for. Because you never know when they're going to do something stupid."
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 Post subject: Re: Knuckleball and fastball
PostPosted: Mon Mar 02, 2009 9:51 am 
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catcher51 wrote:
onwardnowhere wrote:
from what ive seen in the 2008 version is the knuckleball is still one of the best pitches but not as effective as in the 2007 version, i think having a second low pitch is always good, such as a splitter that comes twice as fast when you have someone who pitches up in the triple digits

I agree, that seems to work well.

Yes, my closer has the same, a slow swooping maxed pitch, but I can't remember the name.

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Yogisms (Yogi Berra Quotes):
- When you come to a fork in the road, take it.
- When asked if he wanted a pizza cut into 4/8 slices, Yogi responds with "Better cut it into 4, I don't think I could eat 8."
-Always go to other peoples' funerals otherwise they won't go to yours.
-I'd give my right arm to be ambidextrous.
-In theory there is no difference between theory and practice. In practice there is.
-It's tough to make predictions, especially about the future.
I'm on vacation for about a month.


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 Post subject: Re: Knuckleball and fastball
PostPosted: Mon Mar 02, 2009 2:27 pm 
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Terminator has a level 3 V-SLD to back up his knuckleball.

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