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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 10:32 am 
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i was close to finishing but my brother's wii wasnt working so he played on mine and he deleted my goldschmidt. for blue abilities i had power hitter, gold glover, patient hitter, and vs lefty 4. i was going to get clutch 4 so what Jag had for blue abilities was good. i would go with power hitter personally.

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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 10:58 am 
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Nice, I like the feed back guys! So should I just lower his Power to 160-170? I'm only going for Power Hitter

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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 11:04 am 
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i would put his power at about 163-168

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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 11:09 am 
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Trajectory 3
Contact 10-11
Power 163-170 (I wanted to round it up, The King :) )
Speed 9-10
Arm Strength 9-10
Fielding 9-10
Error Res 10-12

Abilities:
Power Hitter
Spray Hitter
VS lefty 4
Clutch 4
Hot Hitter
Gold Glover

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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 11:16 am 
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i was editing goldschimdt in the manuel updates and when i put the power to 163-168 and had power hitter in predicted the homerun count to 30-31 so i thought that was a good number for power.

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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 4:07 pm 
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Took me longer than I thought, from all of the save/load moments in AA. When I got out of AA my set was about:

Trajectory 3
Contact 8
Power 85
Speed 7
Arm Strength 6
Fielding 7
Error Res 9

And I was kinda nervous that I wasn't going to be able to get the requirements... Funny enough I tried to
lose the final game against Gil before he gets hurt. I did that so I wouldn't need to play against
Sittch because nothing else needed to be upgraded.


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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 4:15 pm 
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Joined: Tue Jul 15, 2014 5:10 pm
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nice job man! im sure to enter him in later

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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 4:25 pm 
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Favorite Japanese title: (Wii) Jikkyou Powerful Major League 2009
Yeah, it's weird when you get all you need for a player, then you win the final Gil game. Kinda sucks, because you WANT to win, but you really CAN'T.

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 Post subject: Re: Paul Goldschmidt wii
PostPosted: Thu Dec 25, 2014 4:34 pm 
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Thank you! Honestly this was the first time that I wanted to lose against Gil (But really didn't 'cause losing sucks), because the game against Sittch would have been pointless. But for Kershaw, it was basically mandatory to play against Sittch. Now I'm actually very confident to do other elite players. I thought I wouldn't have been able to do either Goldy nor Kershaw :)

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