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 Post subject: 2012 Success Mode Info
PostPosted: Fri Jan 03, 2014 7:12 pm 
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Can anyone give me some information on Matsuman University and Saikyo University?

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Fri Jan 03, 2014 8:54 pm 
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Saikyo isn't worth it. Mantsuman is the best one to go to, you can combine players to level them up and stuff, it's pretty cool.

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sat Jan 04, 2014 1:43 am 
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Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
Thanks! Also, do you know why there's that guy who dresses up like a power ranger at Matsuman?

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sat Jan 04, 2014 8:57 am 
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Favorite Team: Rangers
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Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
Acemaker55 wrote:
Thanks! Also, do you know why there's that guy who dresses up like a power ranger at Matsuman?


I have absolutely no idea.

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yeah that log's dead too- i mean on hiatus (yes that one too) (seriously all of them now lol)

NAPOLI FOR MVP

"All people are good for something. The important thing is finding what." - Tom

post count doesn't matter

BrewersFuzz wrote:
PEDs wrote:
i think we banned him cause he was an idiot
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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 2:14 am 
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Joined: Tue Oct 28, 2008 2:10 am
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Location: Pittsburgh, PA
Favorite Team: Pirates
Console '07: Wii and PS2
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Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
AgentP wrote:
Saikyo isn't worth it. Mantsuman is the best one to go to, you can combine players to level them up and stuff, it's pretty cool.


Completely disagree when it comes to Saikyo. They have books you can purchase to gain special skills for your player.

As for the power ranger... It sounds like you're referring to Aoi, Rokkudoh and another female I can't recall right now. Aoi is Makkyo's closer, with a custom pitch.


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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 2:43 am 
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Raijin67 wrote:
AgentP wrote:
Saikyo isn't worth it. Mantsuman is the best one to go to, you can combine players to level them up and stuff, it's pretty cool.


Completely disagree when it comes to Saikyo. They have books you can purchase to gain special skills for your player.

As for the power ranger... It sounds like you're referring to Aoi, Rokkudoh and another female I can't recall right now. Aoi is Makkyo's closer, with a custom pitch.

It's a level 6 sinker called the Marine Ball. I have a success played that obtained that pitch in the board game.

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 9:45 am 
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Joined: Mon Aug 01, 2011 8:29 pm
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Location: Skaia
Favorite Team: Rangers
Console '07: Nintendo Wii
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Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
Raijin67 wrote:
AgentP wrote:
Saikyo isn't worth it. Mantsuman is the best one to go to, you can combine players to level them up and stuff, it's pretty cool.


Completely disagree when it comes to Saikyo. They have books you can purchase to gain special skills for your player.

As for the power ranger... It sounds like you're referring to Aoi, Rokkudoh and another female I can't recall right now. Aoi is Makkyo's closer, with a custom pitch.


At least to me it's the lesser of the three - I don't understand Japanese and thus have no idea what the menus are saying. I've figured out the other two modes but not Saikyo yet.

And there are several odd characters in the Mantsuman one - Aoi, the cheerleader, and all the other guys that have that little storyline - taking the player into the basement or whatever, fighting, and disappearing leaving you with a normal coach.

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yeah that log's dead too- i mean on hiatus (yes that one too) (seriously all of them now lol)

NAPOLI FOR MVP

"All people are good for something. The important thing is finding what." - Tom

post count doesn't matter

BrewersFuzz wrote:
PEDs wrote:
i think we banned him cause he was an idiot
glad i never got banned for that


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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 1:37 pm 
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Joined: Tue Oct 01, 2013 6:18 pm
Posts: 947
Location: Somewhere over the freakin' rainbow
Favorite Team: Rangers
Console '07: Wii and PS2
Console '08: Wii and PS2
Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
I think it's probably easier to get a better player with Saikyo, considering they're pretty much devoted to baseball. But it's harder to become a starter. Seriously, I had a guy that had all B's and he was still batting 7th!


As for the Matsuman coach leaving, I noticed that when I played through it yesterday. Does anyone know why he has a stick when he's at practice?

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 1:41 pm 
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Joined: Tue Oct 28, 2008 2:10 am
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Location: Pittsburgh, PA
Favorite Team: Pirates
Console '07: Wii and PS2
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Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
ZeroGibson13 wrote:
It's a level 6 sinker called the Marine Ball. I have a success played that obtained that pitch in the board game.


That's it, thanks Zero.

AgentP wrote:
At least to me it's the lesser of the three - I don't understand Japanese and thus have no idea what the menus are saying. I've figured out the other two modes but not Saikyo yet.

And there are several odd characters in the Mantsuman one - Aoi, the cheerleader, and all the other guys that have that little storyline - taking the player into the basement or whatever, fighting, and disappearing leaving you with a normal coach.


And if that's how you enjoy playing the game, then I'd say keep on going with it. I typically used Saikyo if I was looking to make a strong player with certain skills. If I got lucky and the skills popped up for purchase, I didn't have to use points to get it. So I guess it's more I used them when I had a certain player build in mind.


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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 3:46 pm 
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Joined: Tue Jun 05, 2012 4:34 pm
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Location: On the bump
Favorite Team: Athletics
Console '07: Wii and PS2
Console '08: Wii and PS2
Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
For me, I personally like Mantsuman best because the storyline is quite funny with all the coaching staff being weirdos and all. I really like the guy who wears a baseball mask on his face, he's really hilarious.

Saikyo is also really easy to make great players because I think the practices wield more stats. I made Sosa Kenobi at Saikyo.

I do not like Pawafuru at all though because of the way you have to pay money pretty much every week. That's annoying and it makes it harder to buy things when you need them.

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 4:55 pm 
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Joined: Tue Oct 01, 2013 6:18 pm
Posts: 947
Location: Somewhere over the freakin' rainbow
Favorite Team: Rangers
Console '07: Wii and PS2
Console '08: Wii and PS2
Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
I hardly ever have to work to get money at Pawafuru. I randomly get like 4000 Yen every other week.

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 9:18 pm 
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Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
Sorry for DP

YES!!!!!! I got a successful Dr.Goodjob (or Dr.A-Okay) in the board game! With his help, I actually made a goos pitcher in the board game. All my others have been crap.

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Sun Jan 05, 2014 9:25 pm 
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Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
I wish I could make a goos pitcher.

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 Post subject: Re: 2012 Success Mode Info
PostPosted: Mon Jan 06, 2014 5:55 am 
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Favorite Japanese title: (PS3) Jikkyou Powerful Pro Yakyuu 2012
Acemaker55 wrote:
Sorry for DP

YES!!!!!! I got a successful Dr.Goodjob (or Dr.A-Okay) in the board game! With his help, I actually made a goos pitcher in the board game. All my others have been crap.


My experience with pitchers is that unless you're looking to go in a very specific direction (superior control, fireballer, ect...), it's best to just keep them balanced. Speed in the 140s, B control, B stamina, 2 breaking pitches of at least level 3 or so... They might not be a world beater, but they should be quality.


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