Annabelle Hunter

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=Character Background=
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=Character Profile=
'''Annabelle Hunter''', also known as '''Annie''', is one of the player's three potential girlfriends in Success Mode 2007. She is a math genius and a school tutor who transferred from Think Tank University.
'''Annabelle Hunter''', also known as '''Annie''', is one of the player's three potential girlfriends in Success Mode 2007. She is a math genius and a school tutor who transferred from Think Tank University.
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=Dates=
=Dates=
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For a complete guide on dates go [[Success Mode 2007 Quick Reference: Annie Dates|here]]
==First Two Dates==
==First Two Dates==
Annie will choose the location on the first two dates. The first is at the library, where the player will study and gain some Bookworm Rating. The second is at a stylish cafe, where the player spends money.
Annie will choose the location on the first two dates. The first is at the library, where the player will study and gain some Bookworm Rating. The second is at a stylish cafe, where the player spends money.
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*Christmas Gift - Surprise Bag
*Christmas Gift - Surprise Bag
*Valentine's Gift - Year 2: Random Shop Item ; Year 3: [[Secrets of Hitting]] / [[Secrets of Pitching]]
*Valentine's Gift - Year 2: Random Shop Item ; Year 3: [[Secrets of Hitting]] / [[Secrets of Pitching]]
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[[Category:Success Mode]]
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[[Category:Characters]]
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<center>
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{| class="wikitable" style="text-align: center;"
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|-
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!Love Interests (2007)
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|-
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|[[Becky Fox|Becky]] • [[Annabelle Hunter|Annabelle]] • [[Sarah 2007|Sarah]]
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|}
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</center>
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[[Category:Success Mode Characters 2007]]

Current revision as of 12:27, 12 October 2015

Contents

Character Profile

Annabelle Hunter, also known as Annie, is one of the player's three potential girlfriends in Success Mode 2007. She is a math genius and a school tutor who transferred from Think Tank University.

Events

Meeting Annie

The player has a chance to meet her during a random event involving a pop fly that hits her in the head. After recovering consciousness at the infirmary, she assigns the player some homework to help him understand how fun Math can be.

Assignments

The assignment shows up as an item (Annie's Math Problems) in the inventory screen, and can be completed with the study command. Unlike ordinary studying, her assignments can be completed on red vitality without falling asleep. After completion, a random event will trigger in which the player hands in the homework.

Getting Telephone Number

After completing two assignments from her, Annie will be hit her the the head by yet another pop fly. This time, she gives the player her phone number, after which the player can ask her out on dates.

Dates

For a complete guide on dates go here

First Two Dates

Annie will choose the location on the first two dates. The first is at the library, where the player will study and gain some Bookworm Rating. The second is at a stylish cafe, where the player spends money.

Regular Dates

The player can dates from choose from Beach, Park, Movies, Shopping, Baseball Game, and Amusement Park. Picking the same location twice in a row will make Annie unhappy.

Holiday Dates

Love Interests (2007)
BeckyAnnabelleSarah
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