Dr. Goodjob Events 2007

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(I want to become stronger)
 
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===Responses===
===Responses===
*'''Yes''' - You receive [[Dr. Goodjob]]'s address.
*'''Yes''' - You receive [[Dr. Goodjob]]'s address.
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*'''No''' - Unknown - please fill in.
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*'''No''' - You get punched and taken home, replenishes vitality.
*'''Challenge''' - [[Dr. Goodjob]] gives you some sort of workout and replenishes all of your vitality, but you don't get his address.
*'''Challenge''' - [[Dr. Goodjob]] gives you some sort of workout and replenishes all of your vitality, but you don't get his address.
*'''Marvin''' - [[Marvin]] returns to the dorm later and does not remember where he was at or what happened.  Otherwise nothing changes.
*'''Marvin''' - [[Marvin]] returns to the dorm later and does not remember where he was at or what happened.  Otherwise nothing changes.
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[[Dr. Goodjob]] will offer a performance-enhancing operation. You get a fate card decision:
[[Dr. Goodjob]] will offer a performance-enhancing operation. You get a fate card decision:
*You can agree to the operation with either the '''Yes''' or '''Challenge''' card. Possible outcomes are summarized in the following tables.
*You can agree to the operation with either the '''Yes''' or '''Challenge''' card. Possible outcomes are summarized in the following tables.
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*As a fielder, it is possible to gain the following negative abilities on a challenge failure: [[Durability|Durability 2]].
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*Challenge failure may reduce [[Durability]] and/or [[Baseball Sense]].
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* '''Marvin''' - [[Dr. Goodjob]] refuses to treat you. He wipes your memory, and you wake up in the park as if nothing happened.
* '''Marvin''' - [[Dr. Goodjob]] refuses to treat you. He wipes your memory, and you wake up in the park as if nothing happened.
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[[Category:MLB Power Pros 2007]]
 
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[[Category:Success Mode 2007]]
 
[[Category:Random Events]]
[[Category:Random Events]]

Current revision as of 09:54, 22 October 2015


This page is about Dr. Goodjob's Random Events in MLB Power Pros 2007. For information on the character, refer to Dr. Goodjob.

Random Events

This is a Random Event found in Success Mode that makes use of Fate Cards. Depending on the result it will affect your character in various ways.

First Event

Meet Dr. Goodjob at the park.

Responses

  • Yes - You receive Dr. Goodjob's address.
  • No - You get punched and taken home, replenishes vitality.
  • Challenge - Dr. Goodjob gives you some sort of workout and replenishes all of your vitality, but you don't get his address.
  • Marvin - Marvin returns to the dorm later and does not remember where he was at or what happened. Otherwise nothing changes.

Second Event

Your character randomly decides to visit Dr. Goodjob at his address.

Treatment Options

Nothing, Really

Dr. Goodjob wipes your memory, and you wake up in the park as if nothing happened

I want to refresh both mind and spirit

Dr. Goodjob fully restores your vitality and you wake up at home. All sicknesses, including elbow/shoulder/knee bombs, are cured.

I want improve [sic] a skill I'm lacking

Success

Failure

  • Motivation -2, Lose all vitality

I want to become more resilient to injury

I want to become stronger

Dr. Goodjob will offer a performance-enhancing operation. You get a fate card decision:

  • You can agree to the operation with either the Yes or Challenge card. Possible outcomes are summarized in the following tables.
  • Challenge failure may reduce Durability and/or Baseball Sense.
Fielders
Fate Card Operation Stats Exp Points
TRJ CON PWR SPD ARM FLD ERES Str Tec Qck Men
Yes Success +20 +1  ?  ?  ?  ?
Failure -?? -?  ?  ?  ?  ?
Challenge Success +1 +1 +30 +1 +1 +1 +1 +50 +60 +50 +67?
Failure -? -? -? -1 -1 -1 -1 ? ? ? ?
Pitchers
Fate Card Operation Stats Exp Points
TSPD CTRL STAM Str Tec Brk Men
Yes Success +2mph +7 +10 +20 +20 +50 +30
Failure -1mph -7 -10 -? -15 -30 -20
Challenge Success +3mph +15 +20 +40 +20 +100 +60
Failure -3mph -15 -20 -30 -30 -60 -50
  • No - Brings you back to the Treatment Options screen.
  • Marvin - Dr. Goodjob refuses to treat you. He wipes your memory, and you wake up in the park as if nothing happened.
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